E-learning Experiences
Learning tools for companies with 100,000+ employees worldwide
2021-2026
Gamification
Interactive Design
Art Direction
Storytelling
No-code Development
Worked with
About the work
From 2021 to 2026, I led design for digital learning and HR tools reaching 400,000+ employees worldwide. The work ranged from interactive simulations to video-based training, with different content, audiences, and brand requirements.
My role
I set the design direction and led delivery with designers, developers, editors, writers, and clients. My role was to keep the experience coherent while balancing user needs, production constraints, and deadlines.
I led design for an AI training experience for a global workforce of 150,000.

Working within Schneider Electric’s brand and accessibility guidelines, I directed the team on an AR-style interface and partnered with developers on its interactive behavior.
Schneider Electric "AI for All" Training
I led design for a wellbeing platform supporting 100,000+ employees across multiple companies. The content combined expert videos, meditation guides, and practical advice.

I defined an architecture that let each company add its own materials within a shared experience.
Health & Happiness: Digital Wellbeing Hub
I led the concept and design direction for Excel training built as a city-building game. Learners completed spreadsheet tasks to grow their virtual city.

I directed the UI, story, and progression, and guided a shorter route for people who preferred to skip the game. That gave users a choice in how they completed the training.
Medieval Excel Simulator
Schneider Electric cybersecurity training, time-travel setting
Across 20+ digital learning and HR products, I’ve led teams spanning design, development, video, and writing. Projects covered finance, healthcare, retail, and manufacturing, each with its own content and delivery constraints.
Other Projects
BountyPro: employee incentive platform
Maximizing productivity in a home office: an online training program